Your American History Reference Guide!
- Shogun: Total War

HistoryMania Information Site on Shogun: Total War American History American History Search        American History Browse welcome to our free resource site for all enthusiasts!

Shogun: Total War

Shogun: Total War
Developer: Creative Assembly
Publisher: Electronic Arts
Release date: 2000
Designer:
Genre: Real-time strategy
Game modes: Single player
ESRB rating: Teen
Platform:
Size: 2 CDs
System requirements: P---MHz CPU, --MB RAM, ---MB HD
Input: Keyboard and mouse

Shogun: Total War is the first of Creative Assembly's "Total War" series. It is a history-based grand strategy computer game that combines turn-based city building with real-time battles. The player assumes the role of one of eight daimyos attempting to unite feudal Japan during the Sengoku period ("The Age of the Country at War") and become shogun. Sun Tzu's The Art of War is central to the game; its precepts are quoted often and its strategies recommended.

The play involves a strategic phase building up armies and moving them into provinces followed by a real time battle phase. The three dimensional battles are notable for including aspects such as morale that had up to its publication usually been ignored by computer war games and are more typical of table top gaming.

It has a key weakness in that the computer players do not understand the balance of power so a human player will become unstoppable once reasonably powerful because the computer players do not see the need to gang up against the human player.

It was followed by the Mongol Invasion expansion which added a Mongol campaign, played as either the invaders or as Japan. The Total War series has been continued with Medieval: Total War and Rome: Total War.

External links

Last updated: 05-07-2005 05:05:58
The contents of this article are licensed from Wikipedia.org under the
GNU Free Documentation License. How to see transparent copy
Search | Browse | Contact | Legal info